AceProject Goes Mobile

4 comments

AceProject users who own an iPhone, an iPad or an Android-powered smartphone will be delighted to hear that AceProject is finally going mobile.

We considered three options, be it an iPhone app, an Android app or a Web app. Since AceProject itself is a web-based application, it only made sense to offer a Web app for mobile devices, even though installable apps (e.g. in the Apple Store) are quite more popular at this time. Hence, no matter which mobile platform you use, AceProject will be compatible with it.

There are two ways to access the mobile application:

  1. Via your login page, by clicking the mobile icon.
    OR
  2. Add /m at the end of your login page URL.

We decided to keep it simple at first. Basically, you can access project lists, tasks lists and tasks in read-only mode. Task editing will be available soon.

Every user’s comments will help improve the mobile application. For that reason, do not hesitate to send us any suggestion, feedback or comment you may have. We want to hear about your user experience.

4 Responses to “AceProject Goes Mobile”

  1. I would encourage you to take a look at toggl.com for ideas when you implement IN/OUT for mobile.

    Start and stopping tasks, for time keeping, is probably the primary reason I want mobile access to AceProject.

    Otherwise, I think you’ve made a great start with the mobile interface: it is clean and easy to use.

    Thanks!

    • Thanks for the feedback Kenneth.

      We too believe clocking in and out of tasks would be a “natural” for mobile device users. That is why you can expect that feature to be added sooner than later.

  2. It would be nice to also have a product developed for Blackberry. Blackberry still has the majority of the business market, which i believe are the majority of Aceproject users.

    • Hello Paul,

      We want to make AceProject available on as many devices as possible, Blackberries being only one of them. Developing/maintaining device-specific apps would have required too much work, so we decided our mobile version would be browser-based.

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